============
TES-V: Skyrim:
============
My Yacht
by: M-7
===========
This Mod adds a spacious Yacht to the Game. You can access it by a Teleport Amulet you make from one ingot of Iron. Followers can access the Yacht. Included are 4 bedrooms, a cooking fire / fireplace, Storage chests, Blacksmith utilities, Alchemy, Enchanter, Wood chopper block, shrines, and furniture.
M7 2016.
Updated: 9-12-2016.
I added more rooms and a boat from Solitude (near docks) / Rowboat-door.
M7
http://steamcommunity.com/sharedfiles/filedetails/?id=762352875
Monday, September 12, 2016
Saturday, September 10, 2016
SeaDogs
http://steamcommunity.com/sharedfiles/filedetails/?id=761048342
===========================
The Elder Scrolls V: Skyrim
Presents....
===========================
-Seadogs-
An Escape from the Pirate Island Mod
by: M-7
===========================
1. Go to Dawnstar and find the Pirate Cove Stone (it looks like a Doomstone).
then touch it. (coc dawnstarexterior09).
2. You are in the Pirate Ship, so look for a way out, like a Key.
3. On the way out Meet "the Captain" (Statue) and "shake his hand" (touch him).
4. The Pirate Captain needs you to perform 5 Tasks in order to leave his island.
Each Task earns a Task Gem. You need all 5 Gems to complete the Quest and exit Key.
5. First Quest is easy - find and collect all 7 "Junk" items on the ship (ruined books). Bring to Captain.
6. Go outside and find a chest with pick and axe. Get them. Then Mine some Gold and use the Smelter to make gold ingots (50). Bring this to Captain.
7. Build the City. (with Workbench). Use the "Cut Log" for Lumber, Gold Mines for gold, and Stone (on mountain) to build City Parts (4) - make all 4 parts to create a City Deed. Take Deed to the Captain.
8. Build a Ship. Use Lumber & Gold to make it, (Ship Deed). Take Deed to Captain.
9. Provide Food for the Pirates. Use wheat fields and Grain Mill (from built City) to make flour, then add Water from Water Wells (in Cave) and Oven (in Cave) to make Pirate Food (30). Bring Food to Captain.
10. When all Tasks are done return to Captain with all 5 Task Gems for your key to Skyrim. The Tower is your exit.
11. In the Pirate Den is a "Cheat Sack" with items for the Quest (for testing purposes). Only use this if you cannot complete the Quest, or find all the items (due to impatience).
=========================
===========================
The Elder Scrolls V: Skyrim
Presents....
===========================
-Seadogs-
An Escape from the Pirate Island Mod
by: M-7
===========================
1. Go to Dawnstar and find the Pirate Cove Stone (it looks like a Doomstone).
then touch it. (coc dawnstarexterior09).
2. You are in the Pirate Ship, so look for a way out, like a Key.
3. On the way out Meet "the Captain" (Statue) and "shake his hand" (touch him).
4. The Pirate Captain needs you to perform 5 Tasks in order to leave his island.
Each Task earns a Task Gem. You need all 5 Gems to complete the Quest and exit Key.
5. First Quest is easy - find and collect all 7 "Junk" items on the ship (ruined books). Bring to Captain.
6. Go outside and find a chest with pick and axe. Get them. Then Mine some Gold and use the Smelter to make gold ingots (50). Bring this to Captain.
7. Build the City. (with Workbench). Use the "Cut Log" for Lumber, Gold Mines for gold, and Stone (on mountain) to build City Parts (4) - make all 4 parts to create a City Deed. Take Deed to the Captain.
8. Build a Ship. Use Lumber & Gold to make it, (Ship Deed). Take Deed to Captain.
9. Provide Food for the Pirates. Use wheat fields and Grain Mill (from built City) to make flour, then add Water from Water Wells (in Cave) and Oven (in Cave) to make Pirate Food (30). Bring Food to Captain.
10. When all Tasks are done return to Captain with all 5 Task Gems for your key to Skyrim. The Tower is your exit.
11. In the Pirate Den is a "Cheat Sack" with items for the Quest (for testing purposes). Only use this if you cannot complete the Quest, or find all the items (due to impatience).
=========================
Saturday, September 3, 2016
Hidden Valley Castle
Hidden Valley Castle (Player Home):
DESCRIPTION
================
Hidden Valley Castle
================
By: M-7
--------------------------
Hearthfires & Dawnguard are Required.
--------------------------
Near the Dawnguard Castle is the entrance to
Hidden Valley Castle.
--------------------------
This medium size Player Home has a village within its walls.
From a Bakery to working Brewery, and shopping Emporium to
working Farm.
--------------------------
M7 2016.
DESCRIPTION
================
Hidden Valley Castle
================
By: M-7
--------------------------
Hearthfires & Dawnguard are Required.
--------------------------
Near the Dawnguard Castle is the entrance to
Hidden Valley Castle.
--------------------------
This medium size Player Home has a village within its walls.
From a Bakery to working Brewery, and shopping Emporium to
working Farm.
--------------------------
M7 2016.
Thursday, August 25, 2016
CYOT2 - Most Popular Mods
My Create Your Own Town #2 - Most Popular Mods of (this) the Week.
8-25-2016.
(Steam Workshop - Skyrim Game)
- M7
8-25-2016.
(Steam Workshop - Skyrim Game)
- M7
Sunday, August 21, 2016
Create your own Town 2
http://steamcommunity.com/sharedfiles/filedetails/?id=749239593
============
Create your own Town #2:
by: M-7
============
This is a simplified version of my previous Mod,
"Create your own Town." Only Skyrim /Updates / Hearthfires are required.
--------------------
1. Use the available resources to build the Town. Cut the log (requires Axe), Mine Limestone ore (requires Pick), or acquire water from the Well = wood, stone, and water for Concrete bricks and lumber.
2. Use the Finalize Computer to "place items."
3. A Cheat Chest is provided in case you are in a hurry.
--------------------
You can build:
1. Farm Houses (3)
2. Stores (2) - General Store, Clothing-Steel
3. Mill (with grindstone)
4. Guard Tower
5. Inn
--------------------
There are cows and horses on the land once Farms are built.
Farmers (3) till the fields.
A Child sweeps the Inn's front porch.
A Guard stands near the Tower.
A Bard sings in the Inn.
---------------------
The Town is located near Anise's Cabin Exterior / Bleak Falls Barrow,
or use "COC ABC201".
---------------------
Credits:
M-7 2016.
---------------------
August 21, 2016.
M7
============
Create your own Town #2:
by: M-7
============
This is a simplified version of my previous Mod,
"Create your own Town." Only Skyrim /Updates / Hearthfires are required.
--------------------
1. Use the available resources to build the Town. Cut the log (requires Axe), Mine Limestone ore (requires Pick), or acquire water from the Well = wood, stone, and water for Concrete bricks and lumber.
2. Use the Finalize Computer to "place items."
3. A Cheat Chest is provided in case you are in a hurry.
--------------------
You can build:
1. Farm Houses (3)
2. Stores (2) - General Store, Clothing-Steel
3. Mill (with grindstone)
4. Guard Tower
5. Inn
--------------------
There are cows and horses on the land once Farms are built.
Farmers (3) till the fields.
A Child sweeps the Inn's front porch.
A Guard stands near the Tower.
A Bard sings in the Inn.
---------------------
The Town is located near Anise's Cabin Exterior / Bleak Falls Barrow,
or use "COC ABC201".
---------------------
Credits:
M-7 2016.
---------------------
August 21, 2016.
M7
Thursday, August 4, 2016
Dovahland - Mod by M7
===================================================
Dovahland - Requires Dragonborn & Skyrim / Updates:
===================================================
A Worldspace by M7
------------------
The Lost Province of the Dovah is revealed. The first Quest, "Enter the Dovah" brings you to Dovahland to solve the murder of a Dovah Priestess before your eyes. The clues point to the Dovah Cult - who are they? What is their connection to the Dragonborn?
Dovahland consists of 4 Islands. The Temple of the Dovah is high above the center of an atoll. You can summon Dragons, change the Weather, or encounter the Temple Guards, a Bartender, and a couple Priests. Below you have ocean waves crashing gently along the coast of the atoll. Farmers work in the fields. On Dovah Isle is a reward Estate for the Player, and across the bridge is Dovah City. The City has over a dozen houses, 3 stores, patrolling guards, and City Hall. Here is the site of the Main Quest.
There are hidden dangers pertaining to the Dovah Cult and you should be prepared to meet that challenge, as by crafting armor or weapons from Arrow Fletchers (Anvils) found there.
IMPORTANT!! - The entrance to Dovahland is a Mill along a road leading from Winterhold region. The Main Quest activates upon entering the Mill (this uses a floor panel because the triggerbox wasn't working properly).
==================
Remember to restart Steam when subscribing to Skyrim Mods, so that they load properly, and to check the Mod in Data Folder. Don't try to play the Mod before doing so because you won't find it.
------------------
M7 2016.
July 21, 2016.
==================
Please rate/subscribe/comment.
Mahalo, :)
==================
(Hints):
You need Dovah Gems to summon Dovah, found on Dovah Cultists who respawn. The Dragons seem to spawn 2 at one time, which is a bug in Skyrim according to the scripts found on Dragons. Summon Anti-Dovah to counter normal Dovah. The Guards will try to kill them.
Check the corpses of NPCs for items such as keys, books, Gems, or other items needed by Quests.
There are exploding Arrows in the Game. Be aware of this (or play using God Mode, ~ tgm). It only takes one arrow to kill an NPC.
NPC animation is via IdleMarkers listed under Misc. and AI Packages.
Storage Chests are marked "Safe Chests" for Player to use. All others will respawn.
The Cult arrow found in a quest is evidence - do not remove it from inventory until it is needed.
Most NPCs will respawn/reappear if killed.
Take the Boat from the entrance island atoll to the Dovah Isle by touching it. Or use Fast Travel.
==================
M7.
http://steamcommunity.com/sharedfiles/filedetails/?id=737204721
Dovahland - Requires Dragonborn & Skyrim / Updates:
===================================================
A Worldspace by M7
------------------
The Lost Province of the Dovah is revealed. The first Quest, "Enter the Dovah" brings you to Dovahland to solve the murder of a Dovah Priestess before your eyes. The clues point to the Dovah Cult - who are they? What is their connection to the Dragonborn?
Dovahland consists of 4 Islands. The Temple of the Dovah is high above the center of an atoll. You can summon Dragons, change the Weather, or encounter the Temple Guards, a Bartender, and a couple Priests. Below you have ocean waves crashing gently along the coast of the atoll. Farmers work in the fields. On Dovah Isle is a reward Estate for the Player, and across the bridge is Dovah City. The City has over a dozen houses, 3 stores, patrolling guards, and City Hall. Here is the site of the Main Quest.
There are hidden dangers pertaining to the Dovah Cult and you should be prepared to meet that challenge, as by crafting armor or weapons from Arrow Fletchers (Anvils) found there.
IMPORTANT!! - The entrance to Dovahland is a Mill along a road leading from Winterhold region. The Main Quest activates upon entering the Mill (this uses a floor panel because the triggerbox wasn't working properly).
==================
Remember to restart Steam when subscribing to Skyrim Mods, so that they load properly, and to check the Mod in Data Folder. Don't try to play the Mod before doing so because you won't find it.
------------------
M7 2016.
July 21, 2016.
==================
Please rate/subscribe/comment.
Mahalo, :)
==================
(Hints):
You need Dovah Gems to summon Dovah, found on Dovah Cultists who respawn. The Dragons seem to spawn 2 at one time, which is a bug in Skyrim according to the scripts found on Dragons. Summon Anti-Dovah to counter normal Dovah. The Guards will try to kill them.
Check the corpses of NPCs for items such as keys, books, Gems, or other items needed by Quests.
There are exploding Arrows in the Game. Be aware of this (or play using God Mode, ~ tgm). It only takes one arrow to kill an NPC.
NPC animation is via IdleMarkers listed under Misc. and AI Packages.
Storage Chests are marked "Safe Chests" for Player to use. All others will respawn.
The Cult arrow found in a quest is evidence - do not remove it from inventory until it is needed.
Most NPCs will respawn/reappear if killed.
Take the Boat from the entrance island atoll to the Dovah Isle by touching it. Or use Fast Travel.
==================
M7.
http://steamcommunity.com/sharedfiles/filedetails/?id=737204721
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