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Skyrim Mages College

Friday, August 31, 2018

Become a Jarl 2.0 by M7

TES-V: Skyrim
Presents...

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Become a Jarl 2.0 by M7.
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In this Mod you can become a Jarl and rule a Hold.  You start by going to Windrun Hold near Riften in a Pass (Autodoor).  The landscape will seem barren until you enter the Jarl's Longhouse and speak to the Jarl.  Then speak to the Steward (Automaton) for the Quest. 

As Jarl you can:
1. Wear royal attire (Enchanted)
2. Build a Prison with Guards
3. Build the Town (both #2 & #3 require 4000 gold total)
4. Assign workers (600 Gold total)
5. Defend the Hold from Bandits
6. Earn Exports on Smelting Ore (Taxes: you share the Dividends)
7. Sell Mined ores to Miners or Farm Produce to Farmers

The Hold will have a Blacksmith, Tailor, Miners, Farmers, Innkeeper and Merchants.
Note: the Mod is not a Worldspace. It is entirely made of Interior cells.  If it seems "flat" it is because of floor tiles as it is made of interior cells only.  Fully Navmeshed and Family access is possible via the Custom Family Home Mod. No DLC needed. 

https://steamcommunity.com/sharedfiles/filedetails/?id=1498720658
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M7 2018.

https://steamcommunity.com/sharedfiles/filedetails/?id=196709514
Custom Family Home Mod

Please rate/subscribe/Enjoy.

I dedicate this Mod to AZ Senator John McCain and others.
(Happy Birthday to Roman Emperor Caligula Caesar on August 31!)

M7



Wednesday, August 1, 2018

Build a City 3.0 by M7 - 2018

https://steamcommunity.com/sharedfiles/filedetails/?id=1461272674

Basically you are given a Charter by the Emperor to develop an area of land in Hammerfell Province into a City.

The Elder Scrolls V: Skyrim / Hearthfire DLC:
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Presents...
Build a City 3.0
by: M7. (8/1/2018). version 1.0
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To Enter Hammerfell Province go to the Ship icon near Windhelm Harbor.  Access the Golden Telepad to the ship in Hammerfell Province, then access a Dwarven Button (Place Buildings Here) and get the Instructions book to start  the Quest.  Follow the Quest or Book for information.  Each Town is built in order of appearance. 

1. Eclipse Town - Build 3 Small Houses, 3 Large Houses
2. Garden Town - Build 10 Small Houses
3. Jarl's Castle - Build One Castle
4. Upper Town - Build 3 Small Houses, 3 Large Houses
5. Downtown - Build 8 Small Houses, 4 Large Houses

The City Name will appear in the City once completed. 
Next, Hire Workers and create Exports for the Economy (see Automatons in Eclipse Town).

You need the Workbench(es) and the Dwarven Button(s) to build the Towns.

1. Concrete
2. Cement (Foundation)
3. Glass
4. Doors
5. Locks (Dwarven Gear, Iron Ingots)
6. Hinges, Iron Nails. 
7. Wood Planks (from Wood Piles, logs at Timber Mill).
Etc.

Trade with the Lumberjack at the Mill for supplies, OR Buy the Architectural Plans if you are in a hurry.
Trees contain Aspen Wood Logs.  The Mines has Iron, Ebony, Stone and Clay.  Clear the Mines out first. 

Included:
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Hammerfell Guards - Barracks, Office, Prison.
Shipyard with 2 Boats and Docks Lodge (Temporary PC Home).
Trees and Navmesh.
To Be Built: Inn, City Hall, Blacksmith, Warehouse, Chapel, Stores, Medical Clinic with healing pool, etc.
2 Followers (in Castle).
A Bard (Chapel).
Horses, Cows, Chickens.




Per each set of buildings - placement occurs AFTER each set is built, not "one at a time" as in Hearthfires DLC.  


M7 2018.

Rate/Subscribe/Comment/Enjoy.