Mark or Recall Script: (Skyrim):
ObjectReference
Property Marker Auto ; initial location in tamriel where spell is purchased
Actor Property
Caster Auto
Message Property
A1 Auto
Event
OnEffectStart(Actor akTarget, Actor akCaster)
Caster
=(Game.GetPlayer())
Int iButton =
A1.Show()
if iButton == 0 ;
move marker 1 to player MARK
Marker.MoveTo(Caster)
elseif iButton ==
1 ; move player to marker RECALL
Caster.MoveTo(Marker)
elseif iButton ==
2 ; nothing
endif
endEvent
- I tested this in a mod and it works. On Properties - check the cell where the X-marker is initially, and the Message-Box.
M7 2017.
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