https://steamcommunity.com/sharedfiles/filedetails/?id=1751010481
TES-V: Skyrim
=============
Camelot 1: Knights of Camelot by M7.2019
-----------------
Hearthfire.ESM, New World.ESM (Mod Resource) - Master files (required)
https://www.nexusmods.com/skyrim/mods/52049
New World Modder Resource
Entrance is near Riverwood on Map.
In Camelot 1 (Knights of Camelot) the Player can become a Knight and later decide whose allegiance to align with:
1. King Arthur's Camelot - fight for righteousness, honor and chivalry?
2. Prince Mordred II - fight for darkness and corruption?
There are 2 Factions vying for control of Camelot, in East Valenwood Province.
Both Camelot and Mordred Factions are sworn enemies.
The Player can invade Camps and conquer them, later building Towns, to collect revenue so as to build one's army of Knights. Each Knight requires resources per soldier; these are Defensive only as soldiers do not respawn and are killable. The Player fights for either Prince Mordred or King Arthur, with separate Quests. Each have Daily News (Power, use once daily), which are randomly selected. Daily News may include activities occurring in either Kingdom, such as Invasions or Trade. Knight resources: a weapon, armor, food rations, a horse / or taxes (100G). To conquer a Camp requires the Legion-Alpha Spell Tome, and once the chieftain is slain the Player receives a Conquest Gem that is sold for a Town Charter. Read the Town Charter to build the Town. Later the Player will try to attack the enemy Castle via a siege of possibly hundreds of Knights (or skeletons). See Dragon Statue outside the Office to Spawn Knights.
M7 2019.
05/10/2019-05/25/2019.
Extras:
=======
There are rewards for completing the Main Quest(s): Mercenary Castle to the East, Avalon Keep to the West, or Avalon City to the Central-East. Each Player begins at the Starter House (Japan Town) to the South, until level 35+. Then Find the Holy Grail Cup in the Ancient Necropolis. The Grail Quest Book in the Starter Home is your guide. The Key is in a button on the table once you reach level 35. You may also wish to contact the Lady of the Lake for a weapon from the Arthurian Legends.
M7 2019.
========
Credits:
========
KS HairDos Renewal (Nexus Mods)
New World Mod Resource by Breti (Nexus Mods)
Bethesda (Skyrim)
SKSE - Skyrim Script Extender (For KS HairDos)
Skyrim Modding Community (Steam, Nexus)
Creation Kit Website
Gimp/Nifskope/BSA Browser/Creation Kit (tools)
King Arthur/Camelot Legends (U.K.)
M7 2019.
Bugs:
======
1. If in the Dungeon and No NPCs show up: Exit Skyrim completely (Do Not Reload Skyrim), then load/play Skyrim.
2. Armor Texture on some armor does not appear visible (reload game).
3. One Mercenary Knight is missing outfit during a battle. Reloading the Legion may help with this.
4. The exterior walls of Camelot Castle area are invisible when approaching from the North. (LOD issue).
5. Your weapon can be disarmed during combat.
6. Prince Mordred/King Arthur's health can heal itself to full when not attacking him directly.
7. NPCs may not follow AI Packages all the time if reloaded; exiting Skyrim first then loading Skyrim may help.
M7 2019.
Saturday, May 25, 2019
Sunday, May 5, 2019
Recent Mods by M7...
M7 - Follower Mod
Springtime Colored Eggs (Easter)
Queen of Redfall - Follower.
(On Steam Workshop)
M7 2019.
Tuesday, April 16, 2019
Notre Dame Cathedral RIP Memorial in Skyrim...
Notre Dame Cathedral in Skyrim - A Memorial by M7 2019.
M7
(Removed by Steam Censorship after 12,000 views and 4 Star ratings)
M7 2019.
Monday, March 18, 2019
Build a Village - Mod Request (Skyrim).
===============================
Build a Village (Mod Request):
-------------------------------
East of Rorikstead is the Town Building Site. You harvest wood piles from nearby trees within the walled enclosure. Use the Builder Workbench to craft Wood planks, Stone blocks, Building Materials (Locks, Hinges, Nails), and the building Plans to be placed on Wood Piles per location. You can also change the name of the Town (once). NPCs include a Farmer and a Miner, 2 Citizens, and 2 Store clerks (6 total). A tent is available for sleeping while you wait. No quest needed.
M7 2019.
Friday, March 8, 2019
Dragoneye Castle by M7 2019.
======================================================
Presents...
Dragoneye Castle / Mountaintop Retreat (PC Home) - by: Skyrim Mod Developer M7 (2019); Version 1.0.
----------------
Nestled in the clouds above the Labyrinthian is Dragoneye Castle.
Contained on Dragons are Dragon Eyes and Dragon Meat, which can be made into special foods and an Elixir using either the Honey Distillery (See: Vineyard) or an oven. The Dragon Spawner device is located on the roof access above the Store, and spawns one leveled Dragon at a time, or use the Summon Dragons spell from the Store clerk. You can sell 3 Dragon Eyes for 10,000 gold to the Dragon Statue near the Dragonborn Shrine.
Contents:
=========
* Children's Bedroom (sleeps 12 children).
* Treasury with lots of Bookshelves, Mannequins, Display cases, & Weapon racks.
* Main Hall with Dragonborn Shrine, Small Dining area, Skyforge (etc.), Bookseller, and hot tub.
* Entrance Hall with 2 towers (Stairs) and sleeping area.
* Unlimited Mines (Iron, Ebony, Corundum, & Soul Gem Mines) with Smelter/Wood Cutter.
* Master Bedchamber with working (healing) Shower.
* Kitchen, Storage Area, and private Dining room.
* Bank(s) with gold storage and normal storage.
* Large Bathing Chamber (with Carrying/Feather Spell that lasts 1 day) with Bartender.
* Castle Ceiling Art & Custom rugs/graphics.
* Combat Training Areas.
* Fully Navmeshed with Map Marker.
* Mark/Return Spell Tome (see Bookshelves or Bookseller).
* Firewood to Carbon Conversion in Smelter. Use Carbon to make Steel Ingots from Iron Ingots.
* Make Diamonds from Carbon Ingots.
* Treasury also contains various Plants with Grain Mill.
* A General Store that sells just about everything.
* Servants' Quarters.
* Earn Gold by making Furniture for sale (Carpentry) or Mining (Gems/Ingots), sell it to the Store Clerk.
* Roof Access via the Store.
* All Crafting Utilities.
* Vineyard is in Basement - make Mead or Wine using local ingredients.
* Housecarl Servant + Bard + Laborers in Castle (+AI Packages).
* Underworks Sewer System.
* Cold Storage room below Kitchen.
M7 2019.
March 7, 2019.
Version 1.0
Uses 3 DLC.
Monday, February 18, 2019
On Enderal - review
The new Total Conversion Mod - Enderal - based on Skyrim game uses some Skyrim assets and items but in a whole new world and way of playing. You need to own Skyrim first and it is Free on Steam app. You can make or buy items, own a house or horse, but your words are in real time and if you error the relationships with NPC characters change, so Be Careful What You Say! (~ TGM works too in combat, but can occasionally or rarely turn off). Skyrim mods do not work here. The Voice Acting is great. Graphics and sound are awesome. It does crash to desktop occasionally due to the heavy FPS and graphics loading per scene, so Save often. You only level skills using books that are purchased or found. Other attributes are automatic. Quests are rigid so having to reload is possible to find a solution. Puzzles are hard in places (uses real timing). You are attacked frequently while traveling -- No Fast Travel either. You can use teleport scrolls for that. The City of Ark may use separate world spaces I think per section. Maybe not. I started playing Enderal after it was released on St. Valentine's Day (Feb.14) 2019.
M7 2019.
Sunday, February 10, 2019
Castle-Town Principality (Skyrim Mod by M7)...
TES-V: (Vanilla/Original) Skyrim + 3 DLC
=====================
Presents....
Castle-Town Principality (v.1.1) - a Castle Player Home & Town by Skyrim Mod Developer M7.
Enter through the shrine at Bleakfalls Barrow (Outside, see golden disk) to teleport to the Worldspace. Then follow the road to the Town, the Castle is above on a small hill. There is a Gold Mine with most of the ores in Skyrim (+ Stalhrim ice), and 2 Miners. The Lower Level has blocked passages that must be cleared. The Town has about 2 dozen Merchants in their own homes. A Healing Chapel has a Trainer and Merchant with Shrines outside. Near the hill is a Supply Tower and Town Bank, & Garrison for the Knights (M/F). A Sewer system is below the Town. There is the Mayor's Residence and an Inn (where Farmers sleep at night). The Garrison has its own working Prison/Knights. A Weapons Depot Tower is near the Town's Farmland.
The Castle has 2 levels, with Stables, Gatehouse, Private Garden, Park (with Hares & Cows roaming about), and Mead Hall accessible outside. The First Level has the Main Hall with 2 Bedrooms (Master Bedroom), Kitchen with Cook, Great Hall with Followers, Armory with Weapons racks/Bookshelves/Mannequins/Storage, Storage Room, Tower to 2nd Level, Chapel of the Nine with Priest/Bard, & healing Bath (raises Stamina), Practice Lock, & 3 Storage Casks (Granary, Winery, Meadery supplies). Outside is a Tower/House of the Dead with Follower (M7).
The Castle's 2nd Level mostly contains Bedrooms, with a private Wet Bar, Library, hidden room, and Utility room with Skyforge/Blacksmithing and Magic crafting stations. You can buy the Castle Deed from the Mayor which has its own Perks of ownership (for about 7,000 Gold Septims).
Merchants in the Town (with Custom retextured buildings, Int/Ext) include: Cobbler, Tailor, Bowyer, Jewelry, Leathers & Pelts, Blacksmith, Apothecary, Magician, Soul Gems/Enchanted, Chapel, Hearthfire DLC Supplier, Wine & Cheese seller, Bakery/Brewery, General Store (Misc.), Dwarven Art, Potter, Pet Store (with Pet Spell Tomes), and Food Sellers inside the Castle/Inn/Mead Hall. The Mayor sells books/Spell Tomes, and buys firewood. Miners and some Followers will buy Ores/Produce. The Pet Merchant offers: a Pet Hare, Crab, Dog, Dwarven Spider, Frostbite Spider, Ice Wolf, Deer and a Horse. The Castle Deed spell: Teleports to Castle, Mark/Recall Location, Conjure First Aid potions/lockpicks, or Conjures 3k Gold.
The King's Castle is to the south of the Town. It contains a Food Market, Blacksmith, Apothecary, Inn, Pet Shop, Clothing shop, Jewelry shop, and a Guard Residence outside the Castle. The Stables are behind the Castle.
FAQ:
====
Q: When I enter the Castle it is empty.
A: Check the time-of-day. People sleep at night and are awake after 8:00am.
Q: Why does the land seem so Flat?
A: It is easier to work with than bumpy. There is a feature in landscaping to flatten the land. Also Navmesh is easier to connect when flat; but don't worry, there are bumpy areas too.
Q: The Mod won't load.
A: Check your Load Order, Required DLC, check the Mod under Data Folder, and which version of Skyrim you are using (Legendary, Original, Special Edition or VR). This was made with original Skyrim only.
Q: What if I bring my Family?
A: Use Custom Family Home Mod.
https://steamcommunity.com/sharedfiles/filedetails/?id=196709514
Q: Where is the Entrance?
A: Outside Bleak Falls Barrow on the stairs near a Statue and a Gold Disk. Touch the Gold Disk to enter the Worldspace.
Q: Where does this take place?
A: You are in a separate region called Castle-Town Principality. It has its own Mayor and King. If you buy the Castle of Heroes (7,000+ Gold = see Spell Tome: Castle Deed) you then own the Castle. The Guards are Knights.
Q: How long did it take to make this Mod?
A: About 2+ weeks on average.
References:
===========
For reference I read the book, "Castle" by David Macaulay, Copyright 1977 (ISBN: 0-395-32920-5).
M7 2019.
https://steamcommunity.com/sharedfiles/filedetails/?id=1650810904
version 1.0
;;
Update: 02-09-2019:
I added a Collect Taxes Spell Tome (Powers - can be used Once Per Day) to Mayor or King's inventory. This is a random revenue from one of nine businesses in the Town. The Bank pays in gold Septims, the others in produce.
M7.
=====================
Presents....
Castle-Town Principality (v.1.1) - a Castle Player Home & Town by Skyrim Mod Developer M7.
Enter through the shrine at Bleakfalls Barrow (Outside, see golden disk) to teleport to the Worldspace. Then follow the road to the Town, the Castle is above on a small hill. There is a Gold Mine with most of the ores in Skyrim (+ Stalhrim ice), and 2 Miners. The Lower Level has blocked passages that must be cleared. The Town has about 2 dozen Merchants in their own homes. A Healing Chapel has a Trainer and Merchant with Shrines outside. Near the hill is a Supply Tower and Town Bank, & Garrison for the Knights (M/F). A Sewer system is below the Town. There is the Mayor's Residence and an Inn (where Farmers sleep at night). The Garrison has its own working Prison/Knights. A Weapons Depot Tower is near the Town's Farmland.
The Castle has 2 levels, with Stables, Gatehouse, Private Garden, Park (with Hares & Cows roaming about), and Mead Hall accessible outside. The First Level has the Main Hall with 2 Bedrooms (Master Bedroom), Kitchen with Cook, Great Hall with Followers, Armory with Weapons racks/Bookshelves/Mannequins/Storage, Storage Room, Tower to 2nd Level, Chapel of the Nine with Priest/Bard, & healing Bath (raises Stamina), Practice Lock, & 3 Storage Casks (Granary, Winery, Meadery supplies). Outside is a Tower/House of the Dead with Follower (M7).
The Castle's 2nd Level mostly contains Bedrooms, with a private Wet Bar, Library, hidden room, and Utility room with Skyforge/Blacksmithing and Magic crafting stations. You can buy the Castle Deed from the Mayor which has its own Perks of ownership (for about 7,000 Gold Septims).
Merchants in the Town (with Custom retextured buildings, Int/Ext) include: Cobbler, Tailor, Bowyer, Jewelry, Leathers & Pelts, Blacksmith, Apothecary, Magician, Soul Gems/Enchanted, Chapel, Hearthfire DLC Supplier, Wine & Cheese seller, Bakery/Brewery, General Store (Misc.), Dwarven Art, Potter, Pet Store (with Pet Spell Tomes), and Food Sellers inside the Castle/Inn/Mead Hall. The Mayor sells books/Spell Tomes, and buys firewood. Miners and some Followers will buy Ores/Produce. The Pet Merchant offers: a Pet Hare, Crab, Dog, Dwarven Spider, Frostbite Spider, Ice Wolf, Deer and a Horse. The Castle Deed spell: Teleports to Castle, Mark/Recall Location, Conjure First Aid potions/lockpicks, or Conjures 3k Gold.
The King's Castle is to the south of the Town. It contains a Food Market, Blacksmith, Apothecary, Inn, Pet Shop, Clothing shop, Jewelry shop, and a Guard Residence outside the Castle. The Stables are behind the Castle.
FAQ:
====
Q: When I enter the Castle it is empty.
A: Check the time-of-day. People sleep at night and are awake after 8:00am.
Q: Why does the land seem so Flat?
A: It is easier to work with than bumpy. There is a feature in landscaping to flatten the land. Also Navmesh is easier to connect when flat; but don't worry, there are bumpy areas too.
Q: The Mod won't load.
A: Check your Load Order, Required DLC, check the Mod under Data Folder, and which version of Skyrim you are using (Legendary, Original, Special Edition or VR). This was made with original Skyrim only.
Q: What if I bring my Family?
A: Use Custom Family Home Mod.
https://steamcommunity.com/sharedfiles/filedetails/?id=196709514
Q: Where is the Entrance?
A: Outside Bleak Falls Barrow on the stairs near a Statue and a Gold Disk. Touch the Gold Disk to enter the Worldspace.
Q: Where does this take place?
A: You are in a separate region called Castle-Town Principality. It has its own Mayor and King. If you buy the Castle of Heroes (7,000+ Gold = see Spell Tome: Castle Deed) you then own the Castle. The Guards are Knights.
Q: How long did it take to make this Mod?
A: About 2+ weeks on average.
References:
===========
For reference I read the book, "Castle" by David Macaulay, Copyright 1977 (ISBN: 0-395-32920-5).
M7 2019.
https://steamcommunity.com/sharedfiles/filedetails/?id=1650810904
version 1.0
;;
Update: 02-09-2019:
I added a Collect Taxes Spell Tome (Powers - can be used Once Per Day) to Mayor or King's inventory. This is a random revenue from one of nine businesses in the Town. The Bank pays in gold Septims, the others in produce.
M7.
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