==================
Create your own Imperial City:
(Create your Own Series)
Rebuilding the Imperial City after an Earthquake.
=================================================
by: Skyrim Modifier M7.
=======================
version 1.0 ~ June 3, 2016.
---------------------------
Waterfront = COC aa1mc
Arena = COC aaic5
Palace = COC aaa1ic01
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!! All 3 DLC are Required!!
---------------------------
On your Map you will find the "Lighthouse Marker" along the Docks at Solitude City (CYO IC). From there a gold teleporter disk is on a road leading to the East Empire Co. The teleporter enters a Tower with a front door and a ladder to the Teleporter Chamber (accessing all the main parts of the Imperial City). The front door enters the Waterfront with a merchant that sells components you will need for rebuilding the City.
Why you ask?
Recently the Imperial City suffered an Earthquake that devestated most of the region. You are assigned to rebuild the City with local resources:
1. Sand from mining Stone blocks.
2. Lime, from a chest in the Imperial Prisons below the Waterfront.
3. Sand + Lime = make Concrete.
4. Wood = from the surrounding Birch Wood Trees. Used for wood Carpentry, as with making walls, doors, furniture.
5. Roll of Cloth, Dyes (made from wild flowers), clay = for a pottery kiln in the Market District (once built).
6. Iron Ingots = for Hinges, Locks, Iron Nails.
7. Contracts = made from building items. You need these to Finalize the City parts (for Computer).
--------------------------
Features:
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A functioning Arena with Adoring Fan Follower. Earn 500 gold per kill.
- Can select up to 4 individual Combatants.
Imperial Legion HQ and Guards.
Arcane University.
Palace - Elder Council Chamber (with Bard).
Arboretum - with pool, animals, guards.
Market District - with Merchant.
Elven Gardens.
Temple District with Temples.
Talos Plaza.
Waterfront with boats and Merchant.
Imperial Prison.
(Immersion)
Tents with Workbenches and computers in each segment.
A Cheat Box with Key (make from ingot of Iron) for short cuts to the game (Contracts).
** All Interior Cells ** (Navmeshed)
Marked "Safe Chests" for storage.
Tourists.
Etc.
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Please Rate/Subscribe.
Mahalo, :)
---------
M7 2016.
========
Friday, June 3, 2016
Wednesday, May 25, 2016
Vipsania Manor
==============
Vipsania Manor:
==============
Below Bleak Falls Barrow is Vipsania Manor, a potential Player Home. It can be purchased from the computer for 5,000 Gold (see the outside Tent). The Manor is surrounded by rocky hills from Bleak Falls. There is a small pool with Vipsania Shrine, a vegetable garden, trees, and Blacksmith Forge, workbench, grinding stone and Smelter all outside. Once you have enough Gold to purchase the Manor, you will gain the access Key. The Manor is accessible via a small tower outside via the Map Marker (Lighthouse symbol on Map).
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Features:
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Fully Navmeshed interior
Gold, White Marble, and Grassy Floor tiles
Followers & Merchants
No DLC Needed!
Ice Box, Bandages, Gold walls, Secret Rooms, safe storage crates.
======
Rooms:
======
Main Entrance Hall with high ceiling
Master Bedroom with secret Cavern + Temple + Bath (via trapdoor, secret passage)
Dining Hall + secret Storage area/Pantry + NPCs
Servants' Kitchen + harvestable items
Mage Room + Alchemy, Enchant Station
Blacksmith Room + Merchant
Main Stairs (2)
Upper Hall
Lounge + Bar + Bard, Merchant/Bartender
Library + empty Bookshelves
Subterranean Vault (storage room) with Safe Chests
Health Clinic
Bedroom + beds, wardrobes, containers
Practice Area + Archery range/Practice Dummies
Ebony Mines + Temple + Smelter/Forge.
=========================================
Vipsania is named after a Roman Princess
=========================================
Vipsania Manor (Mod by M-7),
Version 1.1; M-7 2016.
Uses Skyrim + Updates
=====================
Please Rate/subscribe/comment/Positive Feedback
TY.
-----------------------------------------------
M7
;;
Vipsania Manor:
==============
Below Bleak Falls Barrow is Vipsania Manor, a potential Player Home. It can be purchased from the computer for 5,000 Gold (see the outside Tent). The Manor is surrounded by rocky hills from Bleak Falls. There is a small pool with Vipsania Shrine, a vegetable garden, trees, and Blacksmith Forge, workbench, grinding stone and Smelter all outside. Once you have enough Gold to purchase the Manor, you will gain the access Key. The Manor is accessible via a small tower outside via the Map Marker (Lighthouse symbol on Map).
---------
Features:
---------
Fully Navmeshed interior
Gold, White Marble, and Grassy Floor tiles
Followers & Merchants
No DLC Needed!
Ice Box, Bandages, Gold walls, Secret Rooms, safe storage crates.
======
Rooms:
======
Main Entrance Hall with high ceiling
Master Bedroom with secret Cavern + Temple + Bath (via trapdoor, secret passage)
Dining Hall + secret Storage area/Pantry + NPCs
Servants' Kitchen + harvestable items
Mage Room + Alchemy, Enchant Station
Blacksmith Room + Merchant
Main Stairs (2)
Upper Hall
Lounge + Bar + Bard, Merchant/Bartender
Library + empty Bookshelves
Subterranean Vault (storage room) with Safe Chests
Health Clinic
Bedroom + beds, wardrobes, containers
Practice Area + Archery range/Practice Dummies
Ebony Mines + Temple + Smelter/Forge.
=========================================
Vipsania is named after a Roman Princess
=========================================
Vipsania Manor (Mod by M-7),
Version 1.1; M-7 2016.
Uses Skyrim + Updates
=====================
Please Rate/subscribe/comment/Positive Feedback
TY.
-----------------------------------------------
M7
;;
Sunday, April 10, 2016
Shadowking & Kingdom of Ta-mery
http://steamcommunity.com/sharedfiles/filedetails/?id=662575640
DESCRIPTION
===========
Shadowking: A Quest Mod by M7
===========
This Quest Mod was originally a Test to see if I could create a working Quest.
First, travel to Windhelm's Palace of the Kings. Go inside a side passage to find a man wearing Ulfric Stormcloak's clothing, then ... close the door and Kill Him. You will be sent to Prison. But not just any Prison -- A hidden Prison.
Find a way out or look for a key. The One Guard must have one.
Next, explore the Castle (and most importantly, Look up your Quest Journal now and then to check your progress).
Two of the residents have an unusual weapon for sale. Perhaps you should buy it?
======
This Quest "requires all 3 DLC" though I only use Dawnguard in the Mod (I was thinking I needed more at the time I started it). Otherwise it works.
M7 2016.
Vers. 1.0
======================
The Elder Scrolls V: Skyrim
Presents...
The Kingdom of Tamery:
======================
Version 1.0 by Skyrim Modifier M7.
======================
Quest #1: Your Mission: Find the Gems of Tamery.
The Kingdom has been overrun by Bandits! Legend has it that one who finds the fabled Gems of Tamery will find a solution and end the Bandits' occupation. Bandit Chiefs are "Protected" status (only Player can kill it). Each Gem is held by one of 3 Bandit Chiefs, located inside 3 residences (via Teleporter Chamber in the Grand Palace):
1. Castle Frostborne
2. Tamery Manorhouse
3. Sol Tower
Another is found on a Chicken you kill in the Grand Palace's Audience Chamber to start the quest (a 5th is in a display case; Loot the Chicken). Find all 4 Gems to make a key to the King's Tower (Private). Kill the 2nd Chicken and loot it. Why are there Chickens inside the Palace, you ask? Apparently the Chickens are venerated in the Kingdom. If you kill one, and it disappears, simply exit and reenter the room for it to reappear.
On the Chickens are clues to the situation. The last part of this Main Quest is your choice: do you rescue the King in the Audience Chamber and kill the Bandit Queen? Or do you kill the King and usurp his throne? Both are set to "Protected" so only the Player can kill either. If you kill the King, the Queen disappears and a reward is found on his corpse plus the necessary Exit Spell Tome to return to the Docks of Raven Rock, Solsthem. If you kill the Queen, the same happens. Your reward is a private Vault (Key) with treasures.
The Characters - Guards, Bandits, Cook - will appear or disappear after parts of the Quest are active.
Followers (3) are in the Grand Palace Banquet Hall.
*** Important ***
You must Finish the Quest in order to obtain the "Go Home" Spell Tome from the corpses of either the King or Bandit Queen. This teleport book will send you to Raven Rock, Solsthem.
=====================
Access to the Kingdom of Tamery is via a Teleport Spell automatically found under your Powers Magic section.
=====================
http://steamcommunity.com/sharedfiles/filedetails/?id=660662265
M7 2016.
DESCRIPTION
===========
Shadowking: A Quest Mod by M7
===========
This Quest Mod was originally a Test to see if I could create a working Quest.
First, travel to Windhelm's Palace of the Kings. Go inside a side passage to find a man wearing Ulfric Stormcloak's clothing, then ... close the door and Kill Him. You will be sent to Prison. But not just any Prison -- A hidden Prison.
Find a way out or look for a key. The One Guard must have one.
Next, explore the Castle (and most importantly, Look up your Quest Journal now and then to check your progress).
Two of the residents have an unusual weapon for sale. Perhaps you should buy it?
======
This Quest "requires all 3 DLC" though I only use Dawnguard in the Mod (I was thinking I needed more at the time I started it). Otherwise it works.
M7 2016.
Vers. 1.0
======================
The Elder Scrolls V: Skyrim
Presents...
The Kingdom of Tamery:
======================
Version 1.0 by Skyrim Modifier M7.
======================
Quest #1: Your Mission: Find the Gems of Tamery.
The Kingdom has been overrun by Bandits! Legend has it that one who finds the fabled Gems of Tamery will find a solution and end the Bandits' occupation. Bandit Chiefs are "Protected" status (only Player can kill it). Each Gem is held by one of 3 Bandit Chiefs, located inside 3 residences (via Teleporter Chamber in the Grand Palace):
1. Castle Frostborne
2. Tamery Manorhouse
3. Sol Tower
Another is found on a Chicken you kill in the Grand Palace's Audience Chamber to start the quest (a 5th is in a display case; Loot the Chicken). Find all 4 Gems to make a key to the King's Tower (Private). Kill the 2nd Chicken and loot it. Why are there Chickens inside the Palace, you ask? Apparently the Chickens are venerated in the Kingdom. If you kill one, and it disappears, simply exit and reenter the room for it to reappear.
On the Chickens are clues to the situation. The last part of this Main Quest is your choice: do you rescue the King in the Audience Chamber and kill the Bandit Queen? Or do you kill the King and usurp his throne? Both are set to "Protected" so only the Player can kill either. If you kill the King, the Queen disappears and a reward is found on his corpse plus the necessary Exit Spell Tome to return to the Docks of Raven Rock, Solsthem. If you kill the Queen, the same happens. Your reward is a private Vault (Key) with treasures.
The Characters - Guards, Bandits, Cook - will appear or disappear after parts of the Quest are active.
Followers (3) are in the Grand Palace Banquet Hall.
*** Important ***
You must Finish the Quest in order to obtain the "Go Home" Spell Tome from the corpses of either the King or Bandit Queen. This teleport book will send you to Raven Rock, Solsthem.
=====================
Access to the Kingdom of Tamery is via a Teleport Spell automatically found under your Powers Magic section.
=====================
http://steamcommunity.com/sharedfiles/filedetails/?id=660662265
M7 2016.
Friday, March 18, 2016
Most Popular Mods
The Steam Workshop - Most Popular Mods of the Week -- included:
Create your own Castle
Create your own Town
& Create your own Pyramid.
M7 2016.
Create your own Castle
Create your own Town
& Create your own Pyramid.
M7 2016.
Saturday, March 12, 2016
CYO Town
DESCRIPTION
Create Your Own Town
===============
CYO Town by M7:
===============
This is part 2 of my CYO Series (CYO Castle).
With CYO Town you can construct a small settlement (exteriors, Interiors). To access this realm, first go to the Dawnguard Castle area via the Map Marker and find the gold Teleporter. This will send you to the walled area. A nearby Park with some deer has valuable wood for resource materials.
You will need to build the Foundations, Walls, Doors, and Fireplaces with materials.
========
Materials:
========
Sand, Lime (Cement)
Clay Bricks (Clay, Firewood)
Glass (Sand)
Steel Ingots (Charcoal, Iron ingots)
Straw, Rolls of Cloth, Firewood, Steel Fittings/Nails/Hinges/Locks
==========
Furnishings:
==========
Beds (S/D)
Cupboards
Bookshelves
Chests
Blacksmith Anvils
Wardrobes
Dresser
Oven
Alchemy Labs
Barrels
Table & Chairs
Wells & Statue
============
Workers:
============
Farmers, Vendor (General Store), Blacksmith
(accessed via levers inside buildings when done)
Farm House 1, Farm House 2, Blacksmith, Bank, & General Store. (Constructable).
Park with Forest/deer.
2 Towers
Well
Farmland
M7 2016.
Update: 3.9.2016.
- I corrected the instruction manual slightly and added drinks to the General Store.
- I also play-tested the game again.
- I added a Carrying Amulet (Circlet) that allows 50,000 units of carrying capacity to make building easier. It costs 10 Gold on the Workbench.
M7
Create Your Own Town
===============
CYO Town by M7:
===============
This is part 2 of my CYO Series (CYO Castle).
With CYO Town you can construct a small settlement (exteriors, Interiors). To access this realm, first go to the Dawnguard Castle area via the Map Marker and find the gold Teleporter. This will send you to the walled area. A nearby Park with some deer has valuable wood for resource materials.
You will need to build the Foundations, Walls, Doors, and Fireplaces with materials.
========
Materials:
========
Sand, Lime (Cement)
Clay Bricks (Clay, Firewood)
Glass (Sand)
Steel Ingots (Charcoal, Iron ingots)
Straw, Rolls of Cloth, Firewood, Steel Fittings/Nails/Hinges/Locks
==========
Furnishings:
==========
Beds (S/D)
Cupboards
Bookshelves
Chests
Blacksmith Anvils
Wardrobes
Dresser
Oven
Alchemy Labs
Barrels
Table & Chairs
Wells & Statue
============
Workers:
============
Farmers, Vendor (General Store), Blacksmith
(accessed via levers inside buildings when done)
Farm House 1, Farm House 2, Blacksmith, Bank, & General Store. (Constructable).
Park with Forest/deer.
2 Towers
Well
Farmland
M7 2016.
Update: 3.9.2016.
- I corrected the instruction manual slightly and added drinks to the General Store.
- I also play-tested the game again.
- I added a Carrying Amulet (Circlet) that allows 50,000 units of carrying capacity to make building easier. It costs 10 Gold on the Workbench.
M7
Tuesday, February 2, 2016
Monday, February 1, 2016
Create Your Own Castle - Mod
Create your own Castle Mod by M7.
=======================
Create your own Castle:
=======================
Hearthfire & Dragonborn DLC are required.
=======================
First off, this Mod was inspired by the "Craft your own Fort" Mod by chrysanthes77.
As Dragonborn, you've inherited this small island near Solstheim, but it requires some fixing up. You will need to make repairs -- for the Wall and Gate, then later add Farms (3), a Horse stable, A General Store (in Gate house), hire Farmers & animals, and build the Castle.
Then you add to the interior -- make furniture: beds, chairs, tables, etc.
All Items can be fashioned from the local area -- Aspen Trees can be harvested for wood piles, Clay and Stone can be mined, and Linen fashioned from a Loom (Tundra Cotton) to make furniture. There is a Cheat Key that accesses the Supply Chests (in case you are in a hurry to build everything).
Tools: Pickaxe, Axe, Nails, Hinges, Fittings, Locks, Wood Piles, Clay bricks, Stone, Glass, Trees, etc.
The items produced give access to keys that unlock small rooms with Levers (I had an issue with Hearthfire because I could not edit the Papyrus Script, so I improvised).
The Island is accessible via the Teleport Spell in Powers section of your Character's Magic list. You are teleported to the Shack, an initial starting point. Another access point is a teleporter in Solstheim / Raven Rock.
=====================
M7 1.30.2016
Version 1.0
=====================
=======================
Create your own Castle:
=======================
Hearthfire & Dragonborn DLC are required.
=======================
First off, this Mod was inspired by the "Craft your own Fort" Mod by chrysanthes77.
As Dragonborn, you've inherited this small island near Solstheim, but it requires some fixing up. You will need to make repairs -- for the Wall and Gate, then later add Farms (3), a Horse stable, A General Store (in Gate house), hire Farmers & animals, and build the Castle.
Then you add to the interior -- make furniture: beds, chairs, tables, etc.
All Items can be fashioned from the local area -- Aspen Trees can be harvested for wood piles, Clay and Stone can be mined, and Linen fashioned from a Loom (Tundra Cotton) to make furniture. There is a Cheat Key that accesses the Supply Chests (in case you are in a hurry to build everything).
Tools: Pickaxe, Axe, Nails, Hinges, Fittings, Locks, Wood Piles, Clay bricks, Stone, Glass, Trees, etc.
The items produced give access to keys that unlock small rooms with Levers (I had an issue with Hearthfire because I could not edit the Papyrus Script, so I improvised).
The Island is accessible via the Teleport Spell in Powers section of your Character's Magic list. You are teleported to the Shack, an initial starting point. Another access point is a teleporter in Solstheim / Raven Rock.
=====================
M7 1.30.2016
Version 1.0
=====================
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